// starting begin resetfog ;
   0: CALL_OW 335
// SaveForQuickRestart ;
   4: CALL_OW 22
// centeronunits ( D ) ;
   8: LD_INT 102
  10: PPUSH
  11: CALL_OW 85
// Ingameon ;
  15: CALL_OW 8
// sayRadio ( D , D6 ) ;
  19: LD_INT 102
  21: PPUSH
  22: LD_STRING D6
  24: PPUSH
  25: CALL_OW 94
// sayRadio ( Al , D7 ) ;
  29: LD_INT 108
  31: PPUSH
  32: LD_STRING D7
  34: PPUSH
  35: CALL_OW 94
// sayRadio ( D , D8 ) ;
  39: LD_INT 102
  41: PPUSH
  42: LD_STRING D8
  44: PPUSH
  45: CALL_OW 94
// Ingameoff ;
  49: CALL_OW 9
// ChangeMissionObjectives ( CEL5 ) ;
  53: LD_STRING CEL5
  55: PPUSH
  56: CALL_OW 337
// comenterunit ( S1 , b1 ) ;
  60: LD_INT 74
  62: PPUSH
  63: LD_INT 29
  65: PPUSH
  66: CALL_OW 120
// comenterunit ( s2 , b2 ) ;
  70: LD_INT 122
  72: PPUSH
  73: LD_INT 34
  75: PPUSH
  76: CALL_OW 120
// comenterunit ( s3 , b3 ) ;
  80: LD_INT 128
  82: PPUSH
  83: LD_INT 116
  85: PPUSH
  86: CALL_OW 120
// comenterunit ( s4 , b4 ) ;
  90: LD_INT 129
  92: PPUSH
  93: LD_INT 117
  95: PPUSH
  96: CALL_OW 120
// end ; end_of_file
 100: END
// every 0 0$01 trigger IsInArea ( D , ZW ) do
 101: LD_INT 102
 103: PPUSH
 104: LD_INT 1
 106: PPUSH
 107: CALL_OW 308
 111: IFFALSE 208
 113: GO 115
 115: DISABLE
// begin ChangeMissionObjectives ( CEL1W ) ;
 116: LD_STRING CEL1W
 118: PPUSH
 119: CALL_OW 337
// CenteronUnits ( D ) ;
 123: LD_INT 102
 125: PPUSH
 126: CALL_OW 85
// Ingameon ;
 130: CALL_OW 8
// say ( D , D1 ) ;
 134: LD_INT 102
 136: PPUSH
 137: LD_STRING D1
 139: PPUSH
 140: CALL_OW 88
// say ( Al , D2 ) ;
 144: LD_INT 108
 146: PPUSH
 147: LD_STRING D2
 149: PPUSH
 150: CALL_OW 88
// say ( D , D3 ) ;
 154: LD_INT 102
 156: PPUSH
 157: LD_STRING D3
 159: PPUSH
 160: CALL_OW 88
// say ( Al , D4 ) ;
 164: LD_INT 108
 166: PPUSH
 167: LD_STRING D4
 169: PPUSH
 170: CALL_OW 88
// say ( D , D5 ) ;
 174: LD_INT 102
 176: PPUSH
 177: LD_STRING D5
 179: PPUSH
 180: CALL_OW 88
// say ( Al , D9 ) ;
 184: LD_INT 108
 186: PPUSH
 187: LD_STRING D9
 189: PPUSH
 190: CALL_OW 88
// Ingameoff ;
 194: CALL_OW 9
// ChangeMap ( 7 , %_cont ) ;
 198: LD_INT 7
 200: PPUSH
 201: LD_STRING %_cont
 203: PPUSH
 204: CALL_OW 340
// end ;
 208: END
