GAMEINIT
  TECHNOLOGIES

      TECHNOLOGY  35 
      NAME "Solar power"
      NATIONS 1 1 0
      REQUIRES 0 
      LAB  9 
      TIME 10 

      TECHNOLOGY  45 
      NAME "Solar engine"
      NATIONS 1 1 0
      REQUIRES 1  35 
      LAB  9 
      TIME 20 

      TECHNOLOGY  46 
      NAME "Oil power"
      NATIONS 1 1 1
      REQUIRES 0 
      LAB  9 
      TIME 15 

      TECHNOLOGY  47 
      NAME "Oil Engine"
      NATIONS 1 1 1
      REQUIRES 1  46 
      LAB  9 
      TIME 30 

      TECHNOLOGY  70 
      NAME "Incendiary"
      NATIONS 0 1 0
      REQUIRES 1  46 
      LAB  10 
      TIME 50 

      TECHNOLOGY  1 
      NAME "Apeman language"
      NATIONS 1 1 1
      REQUIRES 0 
      LAB  9 
      TIME 30 

      TECHNOLOGY  2 
      NAME "Apeman Psychology"
      NATIONS 1 0 1
      REQUIRES 1  1 
      LAB  9 
      TIME 50 

      TECHNOLOGY  11 
      NAME "Apeman Agression"
      NATIONS 0 1 1
      REQUIRES 1  1 
      LAB  9 
      TIME 50 

      TECHNOLOGY  3 
      NAME "Apeman Neural System"
      NATIONS 0 1 0
      REQUIRES 1  11 
      LAB  13 
      TIME 50 

      TECHNOLOGY  4 
      NAME "Apeman Brainwashing"
      NATIONS 0 1 0
      REQUIRES 2 11 42
      LAB  13 
      TIME 50 

      TECHNOLOGY  5 
      NAME "Stimulation drugs"
      NATIONS 0 1 0
      REQUIRES 0 
      LAB  13 
      TIME 50 

      TECHNOLOGY  6 
      NAME "Radar"
      NATIONS 1 1 0
      REQUIRES 0 
      LAB  15 
      TIME 30 

      TECHNOLOGY  15 
      NAME "Remote control"
      NATIONS 1 1 0
      REQUIRES 1  6 
      LAB  15 
      TIME 50 

      TECHNOLOGY  18 
      NAME "Remote Controlled Charge"
      NATIONS 0 1 0
      REQUIRES 2 15 42
      LAB  15 
      TIME 20 

      TECHNOLOGY  16 
      NAME "Partial invisibility"
      NATIONS 1 0 0
      REQUIRES 2 15 12
      LAB  15 
      TIME 100 

      TECHNOLOGY  17 
      NAME "Hidden camera"
      NATIONS 0 1 0
      REQUIRES 1  15 
      LAB  15 
      TIME 30 

      TECHNOLOGY  7 
      NAME "Materialization detection"
      NATIONS 1 1 0
      REQUIRES 1  6 
      LAB  15 
      TIME 30 

      TECHNOLOGY  8 
      NAME "Biodetection"
      NATIONS 0 1 0
      REQUIRES 1  6 
      LAB  13 
      TIME 30 

      TECHNOLOGY  9 
      NAME "Materialization prediction"
      NATIONS 0 0 1
      REQUIRES 0 
      LAB  12 
      TIME 30 

      TECHNOLOGY  12 
      NAME "Laser sights"
      NATIONS 1 0 0
      REQUIRES 0 
      LAB  15 
      TIME 100 

      TECHNOLOGY  13 
      NAME "Soporific ammunition"
      NATIONS 1 0 0
      REQUIRES 1  12 
      LAB  10 
      TIME 50 

      TECHNOLOGY  10 
      NAME "High-energy laser"
      NATIONS 1 0 0
      REQUIRES 1  12 
      LAB  15 
      TIME 50 

      TECHNOLOGY  14 
      NAME "Double laser"
      NATIONS 1 0 0
      REQUIRES 2 10 21
      LAB  15 
      TIME 50 

      TECHNOLOGY  20 
      NAME "Siberite detection"
      NATIONS 1 1 1
      REQUIRES 0 
      LAB  9 
      TIME 15 

      TECHNOLOGY  19 
      NAME "Siberite localisation"
      NATIONS 0 0 1
      REQUIRES 1  20 
      LAB  11 
      TIME 30 

      TECHNOLOGY  21 
      NAME "Siberite power"
      NATIONS 1 1 1
      REQUIRES 1  20 
      LAB  11 
      TIME 25 

      TECHNOLOGY  24 
      NAME "Artifact technology"
      NATIONS 1 1 1
      REQUIRES 1  21 
      LAB  11 
      TIME 100 

      TECHNOLOGY  22 
      NAME "Siberite engine"
      NATIONS 1 1 1
      REQUIRES 1  21 
      LAB  11 
      TIME 50 

      TECHNOLOGY  25 
      NAME "Siberite fission"
      NATIONS 1 0 1
      REQUIRES 2 22 40
      LAB  11 
      TIME 1500 

      TECHNOLOGY  72 
      NAME "Siberite implosion"
      NATIONS 0 1 0
      REQUIRES 2 22 42
      LAB  11 
      TIME 300 

      TECHNOLOGY  26 
      NAME "Siberite decay"
      NATIONS 0 1 0
      REQUIRES 1  20 
      LAB  11 
      TIME 50 

      TECHNOLOGY  28 
      NAME "Tau-radiation"
      NATIONS 0 0 1
      REQUIRES 2 20 44
      LAB  14 
      TIME 40 

      TECHNOLOGY  29 
      NAME "Space anomalies"
      NATIONS 0 0 1
      REQUIRES 2 20 44
      LAB  14 
      TIME 40 

      TECHNOLOGY  30 
      NAME "Local tau-field"
      NATIONS 0 0 1
      REQUIRES 1  20 
      LAB  14 
      TIME 50 

      TECHNOLOGY  31 
      NAME "Homogenous tau-field"
      NATIONS 0 0 1
      REQUIRES 1  30 
      LAB  14 
      TIME 60 

      TECHNOLOGY  37 
      NAME "Limited spontaneous teleportation"
      NATIONS 0 0 1
      REQUIRES 1  20 
      LAB  14 
      TIME 40 

      TECHNOLOGY  38 
      NAME "Targeted teleportation"
      NATIONS 0 0 1
      REQUIRES 2 37 32
      LAB  12 
      TIME 90 

      TECHNOLOGY  32 
      NAME "AI"
      NATIONS 1 0 1
      REQUIRES 0 
      LAB  12 
      TIME 40 

      TECHNOLOGY  27 
      NAME "Advanced AI"
      NATIONS 1 0 1
      REQUIRES 1  32 
      LAB  12 
      TIME 80 

      TECHNOLOGY  33 
      NAME "Hack"
      NATIONS 0 0 1
      REQUIRES 1  27 
      LAB  12 
      TIME 100 

      TECHNOLOGY  36 
      NAME "Advanced chassis"
      NATIONS 1 0 0
      REQUIRES 1  32 
      LAB  12 
      TIME 30 

      TECHNOLOGY  69 
      NAME "Gatling gun"
      NATIONS 1 1 1
      REQUIRES 0 
      LAB  10 
      TIME 30 

      TECHNOLOGY  39 
      NAME "Gun"
      NATIONS 1 1 1
      REQUIRES 0 
      LAB  10 
      TIME 50 

      TECHNOLOGY  34 
      NAME "Advanced metalurgy"
      NATIONS 1 0 1
      REQUIRES 1  39 
      LAB  10 
      TIME 100 

      TECHNOLOGY  40 
      NAME "Rocket"
      NATIONS 1 1 1
      REQUIRES 1  39 
      LAB  10 
      TIME 70 

      TECHNOLOGY  71 
      NAME "Advanced rocketry"
      NATIONS 0 0 1
      REQUIRES 1  40 
      LAB  10 
      TIME 140 

      TECHNOLOGY  23 
      NAME "Behemoth vehicles"
      NATIONS 0 0 1
      REQUIRES 2 71 27
      LAB  10 
      TIME 150 

      TECHNOLOGY  41 
      NAME "Mortar"
      NATIONS 0 1 0
      REQUIRES 1  39 
      LAB  10 
      TIME 40 

      TECHNOLOGY  44 
      NAME "Bazooka"
      NATIONS 0 0 1
      REQUIRES 1  39 
      LAB  10 
      TIME 50 

      TECHNOLOGY  42 
      NAME "Explosives"
      NATIONS 0 1 0
      REQUIRES 0 
      LAB  10 
      TIME 70 

      TECHNOLOGY  43 
      NAME "Self destruction"
      NATIONS 0 1 0
      REQUIRES 1  42 
      LAB  10 
      TIME 30 

      TECHNOLOGY  48 
      NAME "Technology upgrade 1"
      NATIONS 1 1 1
      REQUIRES 0 
      LAB  9 
      TIME 50 

      TECHNOLOGY  49 
      NAME "Technology upgrade 2"
      NATIONS 1 1 1
      REQUIRES 1  48 
      LAB  9 
      TIME 100 

      TECHNOLOGY  50 
      NAME "Technology upgrade 3"
      NATIONS 1 1 1
      REQUIRES 1  49 
      LAB  9 
      TIME 200 

      TECHNOLOGY  51 
      NAME "Weapon upgrade 1"
      NATIONS 1 1 1
      REQUIRES 0 
      LAB  10 
      TIME 150 

      TECHNOLOGY  52 
      NAME "Weapon upgrade 2"
      NATIONS 1 1 1
      REQUIRES 1  51 
      LAB  10 
      TIME 300 

      TECHNOLOGY  53 
      NAME "Weapon upgrade 3"
      NATIONS 1 1 1
      REQUIRES 1  52 
      LAB  10 
      TIME 600 

      TECHNOLOGY  54 
      NAME "Siberite technology upgrade 1"
      NATIONS 1 1 1
      REQUIRES 0 
      LAB  11 
      TIME 150 

      TECHNOLOGY  55 
      NAME "Siberite technology upgrade 2"
      NATIONS 1 1 1
      REQUIRES 1  54 
      LAB  11 
      TIME 300 

      TECHNOLOGY  56 
      NAME "Siberite technology upgrade 3"
      NATIONS 1 1 1
      REQUIRES 1  55 
      LAB  11 
      TIME 600 

      TECHNOLOGY  57 
      NAME "Computer upgrade 1"
      NATIONS 1 0 1
      REQUIRES 0 
      LAB  12 
      TIME 100 

      TECHNOLOGY  58 
      NAME "Computer upgrade 2"
      NATIONS 1 0 1
      REQUIRES 1  57 
      LAB  12 
      TIME 200 

      TECHNOLOGY  59 
      NAME "Computer upgrade 3"
      NATIONS 1 0 1
      REQUIRES 1  58 
      LAB  12 
      TIME 400 

      TECHNOLOGY  60 
      NAME "Optoelectronics upgrade 1"
      NATIONS 1 1 0
      REQUIRES 0 
      LAB  15 
      TIME 100 

      TECHNOLOGY  61 
      NAME "Optoelectronics upgrade 2"
      NATIONS 1 1 0
      REQUIRES 1  60 
      LAB  15 
      TIME 200 

      TECHNOLOGY  62 
      NAME "Optoelectronics upgrade 3"
      NATIONS 1 1 0
      REQUIRES 1  61 
      LAB  15 
      TIME 400 

      TECHNOLOGY  63 
      NAME "Space-time tech upgrade 1"
      NATIONS 0 0 1
      REQUIRES 0 
      LAB  14 
      TIME 100 

      TECHNOLOGY  64 
      NAME "Space-time tech upgrade 2"
      NATIONS 0 0 1
      REQUIRES 1  63 
      LAB  14 
      TIME 200 

      TECHNOLOGY  65 
      NAME "Space-time tech upgrade 3"
      NATIONS 0 0 1
      REQUIRES 1  64 
      LAB  14 
      TIME 400 

      TECHNOLOGY  66 
      NAME "Biotechnology upgrade 1"
      NATIONS 0 1 0
      REQUIRES 0 
      LAB  13 
      TIME 100 

      TECHNOLOGY  67 
      NAME "Biotechnology upgrade 2"
      NATIONS 0 1 0
      REQUIRES 1  66 
      LAB  13 
      TIME 200 

      TECHNOLOGY  68 
      NAME "Biotechnology upgrade 3"
      NATIONS 0 1 0
      REQUIRES 1  67 
      LAB  13 
      TIME 400 

  END_OF_TECHNOLOGIES
END_OF_GAMEINIT
